CLUE On Stage 2025
On stage, Clue unfolds as a fast-paced comedic murder mystery inspired by the classic board game. The plot begins at a mansion where six guests—Colonel Mustard, Mrs. White, Mrs. Peacock, Mr. Green, Professor Plum, and Miss Scarlet—are invited to dinner by the mysterious Mr. Boddy. Each guest is given a weapon and a motive, and soon Mr. Boddy winds up dead.From there, chaos erupts as the guests, along with the butler Wadsworth and the cook, scramble through the mansion’s rooms—study, library, kitchen, ballroom—trying to figure out who the killer is, with what weapon, and in which room. The play balances suspense with sharp comedy, filled with witty dialogue, slapstick chases, and clever nods to the board game’s mechanics.As the investigation spirals, multiple endings are revealed, each offering a different solution to the mystery. This playful twist keeps the audience guessing until the final curtain.In short, Clue on Stage is a hilarious whodunit that mixes mystery, farce, and nostalgia, inviting the audience to laugh while piecing together the puzzle. Would you like me to give you a breakdown of the main characters and their roles in the mystery?
For Clue, I had to stretch my drafting skills in new ways. Since plans needed to be shared with several people, I taught myself how to use SweetHome 3D and mapped out the entire stage. It wasn’t perfect—our original technical director was on medical leave, so I had no access to the original floor plans, and without professional measuring equipment our crew often found ourselves a foot or two off. Those mistakes meant constant adjustments and taught me patience with the process.
For Clue this was our original plan as we based alot of our design from the originla board game made by the parker brothers.
There were many ideas of how to arrange the sets working around the pivitol scenes and where the key pairs of people move from scene to scene.
At the end we had to change the design as we found that some fo the designs are much too big for our stage.
This was also our first production with a substitute technical director, which made things feel unsteady. I and two others were considered senior technicians, but we often felt less experienced compared to the previous generation and the guidance we had lost. Still, the substitute director, who had worked at the school years earlier and was now a contractor, became an important mentor. He showed me practical skills like framing and construction techniques, and I realized how much more there was to learn beyond what I thought I knew.
Looking back, Clue wasn’t about proving myself as an expert—it was about learning to adapt when resources were limited, leaning on mentors when I needed guidance, and accepting that growth often comes through mistakes. It reminded me that leadership isn’t about having all the answers, but about staying open, listening, and learning alongside others.
Utilizing Sweet Home 3d I was able to draft a floorplan of our stage, although I was inaccurate within 1 foot as I learned the difficulties of measuring without a laser level and checking for slack. This was from the cyc to the front curtains of the stage. When measuring the stage I was doing it alone utilizing a nail and a long tape measure.
These are the original character cards from the 1980s Parker Brother’s Clue. I Adusted the photos after scanning them to fit them to our portaraits. Using adobe I took the colour profiles of the cards and first added extensions to match the size. Then I examined the roughnes of the aged cards and attempted mimic it whilst being random.
9 x 16’ 2x6
17 x 16’ 2x4
3 x 16’ 2x3
1/4” 4’ x 8’ x2
18 x luon 4’x 8’